Paytronix (circa 2003)

This project was a touchscreen kiosk to be located in the client's establishments used for managing & redeeming accrued "points".

This user interface was not-only to be touchscreen, but web/browser-based, so all design needed to consider current (at the time) display and data technologies available.

Working closely with the client, I designed an interface that relied heavily on CSS and highly-optimized graphics for very responsive load-times.

To the right are some examples of production mockups. The first is a "click-through" with fake functionality just to display design intent. The second is an earlier wirefram of user interaction with some preliminary design ideas.


HTML mockup of the proposed architecture.
Early user interaction wireframes and design.
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